Defines the perspective camera settings used to render the scene with depth perception.
The distance to the far clipping plane.
1000 Copy
1000
Vertical field of view in degrees.
75 Copy
75
The point in 3D space the camera should look at.
{ x: 0, y: 0, z: 0 } Copy
{ x: 0, y: 0, z: 0 }
The distance to the near clipping plane.
0.1 Copy
0.1
The default position of the camera in 3D space.
{ x: 0, y: 0.5, z: 0.5 } Copy
{ x: 0, y: 0.5, z: 0.5 }
The camera type.
'perspective' Copy
'perspective'
Defines the perspective camera settings used to render the scene with depth perception.