Defines the shared camera settings used to position, orient and clip the scene view.
The distance to the far clipping plane.
1000 Copy
1000
The point in 3D space the camera should look at.
{ x: 0, y: 0, z: 0 } Copy
{ x: 0, y: 0, z: 0 }
The distance to the near clipping plane.
0.1 Copy
0.1
The default position of the camera in 3D space.
{ x: 0, y: 0.5, z: 0.5 } Copy
{ x: 0, y: 0.5, z: 0.5 }
Defines the shared camera settings used to position, orient and clip the scene view.