Illutions Engine API - v0.26.0
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    Interface Obj3DVisibleEvent

    Fired when the combined frustum and occlusion visibility of a 3D object changes and triggers the corresponding XState event.

    interface Obj3DVisibleEvent {
        type: "OBJ3D_VISIBLE_CHANGED";
        visible: boolean;
    }
    Index
    type: "OBJ3D_VISIBLE_CHANGED"

    Identifies this event type.

    visible: boolean

    Whether the object is inside the camera frustum and not occluded.