Illutions Engine API - v0.26.0
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    Interface AudioLoadedEvent

    Fired when an audio file has finished loading and is ready for playback.

    interface AudioLoadedEvent {
        soundName: string;
        type: "AUDIO_LOADED";
    }
    Index
    soundName: string

    The unique name assigned to the loaded sound.

    type: "AUDIO_LOADED"

    Identifies this event type.