Illutions Engine API - v0.26.0
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    Interface AnimFadeEvent

    Fired when a material fade animation starts or finishes and triggers the corresponding XState event.

    interface AnimFadeEvent {
        fct: string;
        objName: string;
        property: string;
        type: "ANIM_FADE_START" | "ANIM_FADE_COMPLETE";
        value: any;
    }
    Index
    fct: string

    The name of the calling method.

    objName: string

    The name of the THREE.Mesh whose material fade changed state.

    property: string

    The material property being faded.

    type: "ANIM_FADE_START" | "ANIM_FADE_COMPLETE"

    Identifies this event type.

    value: any

    The target value used for the fade operation.