Illutions Engine API - v0.26.0
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    Interface AnimEvent

    Fired when an object animation starts or finishes and triggers the corresponding XState event.

    interface AnimEvent {
        fct: string;
        objName: string;
        type: "ANIM_START" | "ANIM_COMPLETE";
    }
    Index
    fct: string

    The name of the calling method.

    objName: string

    The name of the THREE.Object3D whose animation changed state.

    type: "ANIM_START" | "ANIM_COMPLETE"

    Identifies this event type.